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Category : Projects

Promoting your App: Admob Review

Gijs-Jan June 26, 2012 Marketing, Prototype Defense 12 Comments

Ever so humble, we thought we created quite a nice game with Prototype Defense; and the user reviews seemed to agree. However, in our ignorance we assumed that creating a nice game would be enough to break through. While people are playing the game , 30k downloads so far, those numbers are nowhere near enough

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Machine Learning and Game Balancing pt. 1

Gijs-Jan June 23, 2012 AI, Prototype Defense 1 Comment

Well, if there is one thing every programmer hates, it’s repeating himself. And balancing a game like prototype defense is nothing more than that: constantly playing the same level over and over till you find a balance in waves that is as equally matching in toughness as in diversity. This post series will be a

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Map Editor

Gijs-Jan December 27, 2011 Prototype Defense No Comments

So, before we release 1.5, our target stable & paid version, we wanted to finish work on the Map Editor. This tool will probably be released to the public, along with a online repository in which you can store, exchange and rate your newly created maps! This Map Editor will have access to every aspect

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Balancing, or: What did we do wrong?

Gijs-Jan October 18, 2011 Prototype Defense No Comments

So first off: We released Prototype Defense this past weekend and within 3 days, already had more than a 1.000 downloads. Huzzah! Now onto the important part of this post: Balancing! As you all probably know, balancing is one of the more important aspects of a game. We at CodePoKE all agree, and recognize its

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Gorilla Warfare - Map datastructures and their memory footprint

Gerrit September 15, 2011 Gorilla Warfare, Projects No Comments

For Gorilla Warfare, we had to come up with a convenient way of storing the map. The map has a few requirements: It has to have a small memory footprint. Although Android phones nowadays have a lot of memory, Android still limits the amount of memory used per application. The lower bound for this maximum

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A new monetization strategy for Android Apps?

Enno September 7, 2011 BrickJoke 6 Comments

Traditionally, there have been two ways to make money from apps on Android. You can either try selling the app, or you can put advertisements in. More recently, in-app payments have arrived, and most of the top-grossing apps get much of their money here. Unfortunately, all of these have their disadvantages. So, when trying to

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